1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

Computer Intensive Physics Robert G. Fuller

Portugal Conference

March 6, 199830 University of Nebraska - Lincoln

computer game. They discovered learning from a computer is much more work than learning from a book.

What are the promises of "Paperless Physics"? (See Figure 50). Ten years from now, or 15 years from now, if we can figure out how to do this I think most the learning may be done like this. Thus it is important for us to learn how to do it.

IMAGE imgs/Lisbon47.gif

future for "Computer Intensive Physics"? (See Figure 51). Well I am still going to try it! I refuse to give up until I get it right. We have cut back on the number of hours the students spend in class now from 7 to 4.It is a very interesting and challenging

IMAGE imgs/Lisbon48.gif

way to teach. You are involved with a team of people, software people and mathematicians help you teach. So it is a multidisciplinary style of teaching instead just teaching with other physicists. That is interesting for me.

I think we are learning how to do this course this semester. It seems to be going along pretty well. We are continuing to evaluate it. So hopefully, at some future time, I can give a talk and say "It was very successful," "Computer Intensive Physics," the physics of the future.

30